OBJEKT-62
OBJEKT-62 is a browser-playable salvage-and-dread game.
You are a surveyor on a crashed craft in a vast alien desert. Fly salvage runs from outposts and the wreck of VESTNIK: skim vents, recover wreck props, breach guarded megastructures when you are ready, and bank your haul before the storm closes the window. Upgrades open deeper, more dangerous bands of the map // and the next fragment of what happened to Crew 61.
PLAY
- Free in Chrome / Edge (WebGPU). WebGL2 fallback on other browsers.
- This itch build is Single Player (local campaign, no multiplayer traffic).
- Private 2-4 player co-op: play the live build at https://objekt62.com/
Made with generative AI throughout // code, art direction, audio, and tooling under human direction.
Built by Matt Kissinger / Instrukt Labs LLC.
| Published | 15 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | mkvision0 |
| Genre | Survival |
| Made with | Three.js |
| Tags | AI Generated, browser, desert, Horror, ornithopter, salvage, threejs, webgpu |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Links | Homepage |
| AI Disclosure | AI Assisted |





Comments
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Umm is this a dune copy?
i draw my inspirations from a lot of different sci-fi, psycho-history, and architectural concepts.
The only true dune inspired things are well the dunes, something being under the sand and the ornithopter but Davinci invented the ornithopter afaik and my creatures are more Asimov inspired.
The game has a campaign and story line (still WIP) that goes on for hours and if you play I think you would find it vastly different.